They worked as though their careers and livelihoods depended on it.īut despite being an innovative, high-quality video game that wowed almost everyone who played it, the Avengers project would never see the light of day. This was a huge deal, and everyone on the team knew it. Avengers would ultimately become bigger than Star Wars, bigger than Harry Potter, bigger than anything. In 2012, Marvel and Disney were set to release the first Avengers movie, launching a franchise that would change cinema forever. The THQ Studio Australia team had a reputation for creating licensed video games within tight time frames. But in a universe where crushing work hours are normalized and outrageous behavior is commonplace, this time the stakes were even higher than usual.
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